Grism
From a wiki for virtual worlds
| Grism (Generic Random Space Marine) | |
|---|---|
| Author: | Chris Holden, Morphed (Skins) |
| Creation date: | 5 December 2005 |
| Last revision date: | 21 August 2006 |
| Upload date: | 16 November 2006 |
| License: | GPL 2 |
| Polycount: | 776 vertices, 2286 edges, 1524 faces |
| UV Mapping: | |
| Number of skins: | 3 |
| Skeleton: | |
| Animation: | |
| Source: | OpenArena link |
[edit] Informations
- Software: Maya, Photoshop
- Dev Time: 3 hours
- About: Standard, generic soldier character segmented and design to fit in Quake 3: Arena. Released as a software development kit (SDK) for anyone to texture or learn from.
[edit] Download
This file can be downloaded from http://openarena.ws/svn/source/assets/models/grism/
A Blender file is available for this model
