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G'day Edit

Im passionate about creatings, especially 3d modelling for realtime applications, and im a member of the Low_Poly_Cooperative.

My tools of choice are Blender for modelling/unwrapping/rigging, GIMP & Tattoo for texturing.

Engines ive created models for include Torque and Blenders inbuilt game engine (I highly recommend both of these).

Feel free to ask me anything related to these topics/software.